Sara Roth

Sara Roth is an experimental 3D Animator, 2D/3D Character Animator, and Video Game artist based in Chicago, Illinois. Sara's body of work examines a collective self-concept in the 21st Century, as well as the connections we form with one another and the world at large. Sara aims to create an experience similar to that of music: emotive, experiential and fragmented, giving her audience agency in its interpretation. Sara avidly experiments with technique, materials, and technology to communicate the ideas and emotions of her work. Ever since she was a girl she was inspired by music, indie games, and the work of creative internet artists, now using her endlessly expanding animation toolset to inspire others with her work.

Instagram @snoozemuse

Dark Incandescence

At the bottom ring of a dismal infrastructure, A girl sways back and forth, holding her stomach. Unable to keep this sickness in, she spews out a fiery dragon. She imagines the fire of the creature burning away her features, her body submerged and evaporating into the fire. So she runs, scaling the slanted inclines of the murky building. The dragon follows close behind, increasingly growing in size. It grabs, pops, and barrels itself at her as the infrastructure beneath them crumbles. The light of the evening sky blinds her as she clears the final level. She faces the dragon, and it stops; the two in a stalemate. Finally, she jumps into its mouth. 

This piece is about running away, suppressing or avoiding something for fear of the pain it will cause. The scene came to me as I was, early on in the pandemic, spending my days taking peoples’ temperatures in a dark, cold garage.